2mm Ancients Madness

I’ve really enjoyed following Mark Backhouse’s fantastic 2mm ancients sculpting project recently, which you can see a little bit of here if you haven’t done already:

Now, I love what Mark has done and had funnily enough been looking at the available 2mm figures around the same time that I saw his posts on Twitter. The only issue is that I can’t sculpt, so could I come up with something that looks similar without having to crack out the green stuff?

I thought if I could find something with small enough grains and more irregularity than sand, there may be a chance I could bypass all the hard work and knock out something that looks like thousands of people standing in a field relatively easily.

And the answer turned out to be this:

As crazy as it sounds, drying out used tea leaves and sticking them to a base results in a pretty realistic looking horde of hairy barbarians or mob of whatever ancient army you care to play with.

This is the test piece I produced to try out various formations. In the interest of total disclosure, I have next to no knowledge of how ancient armies fought and have only ever played Command and Colours for this period, so the number of ranks and pretty much everything else won’t be correct. But then that’s where you can do your thing and line them up exactly as you see historical fit.

The method is idiot proof in a way that can only be devised by an idiot.

First, either cut a piece of 2mm cardboard to the required shape or glue small aquarium stones in a blob for hordes.

Next, carefully paint on PVA and sprinkle on the dried tea leaves.

Seal it with some watered down PVA and prime it black.

Once you’ve done that you can paint the units up however you like and differentiate between troup types by making elite troups look more uniform and your average Iceni less so.

The one issue is going to be cavalry and chariots. I’ve got idea on how I might be able to trick the eye with them, but need to test it out first.

Skirmishers are also going to be a big problem, but there should be a way to approximate them.


The other thing is could it work for Napoleonics? It would give a fantastic sense of the size of the armies involved which the other scales just don’t do for me. Here my shameful lack of knowledge on the subject lets me down again. I think the British fought in two ranks, which would be a very thin red line at this scale. Still, squares might look great, as could units marching in column.

I’m going to keep on experimenting to see if it’s possible to make it work. I did try using Vallejo Plastic Putty instead of the tea, but I found the results weren’t anything like as good. The unit at the very bottom of the test piece was done this way and the level of texture to paint on is much poorer.

I also need to work on my colour choices, but, otherwise, I think there could be some fun to be had messing around with this. It’s not like I’m short of used tea bags and nappy boxes to chop up and there is something strangely statisfying about creating tens of thousands of bodies in a matter of minutes.

It could also work for Dragon Rampant and give you huge waves of orcs to play with. And with big bases you could fill a 6′ x 4′ with no problems at all. There’s a lot of possibilities, especially when you add scenery to the mix. Going to order some MDF bases next and see what I can come up with.


3 thoughts on “2mm Ancients Madness”

  1. I’m really pleased you are having fun with my idea and taking it on another step! I was thinking alternatives to the greenstuff for creating textures too! There will be an article on it in WSS 93 out in November I think!


    1. Thanks for coming up with the idea, Mark! Look forward to seeing what you come up with next. I’m going to be honest, I’ll probably nick your formations when I see them! Bit stuck on how to do light units.


    2. Thanks for coming up with the idea, Mark! Look forward to seeing what you come up with next. I’m going to be honest, I’ll probably nick your formations ideas when I see them! Bit stuck on how to do light units.


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